Tuesday, November 13, 2012
November 13, 2012
A 4-player game of Seasons, with explanation, took pretty much the whole evening. Phil won.
Tuesday, December 9, 2008
December 9, 2008
We had 18 people tonight. Games played were:
Our next session will be December 23, 2008.
- Timber Tom
- Ticket to Ride: Europe
- The Settlers of Catan
- Magnet
- Tomb
- Cosmic Encounter
- Apples to Apples
- Die Säulen von Venedig
Our next session will be December 23, 2008.
Tuesday, November 25, 2008
November 25, 2008
It was just Hal and I tonight.
Our next session will be December 9, 2008.
- Hal had just bought the new Catapult expansion for Carcassonne, so we had to give that a try. The expansion adds twelve Fair tiles to the game, four different catapult tokens for each player, and a wooden catapult. Whenever a player draws a Fair tile, he places it like a normal tile, then uses the catapult to fling one of his catapult tokens. One token will remove a follower from the board (if it hits a follower), one token will allow you to replace one of your opponents followers with one of your own followers, one token your opponent has to try to catch, while with the last token you try to hit the Fair tile just placed. After you use the catapult, then each other player gets to use the catapult, but must use the same tile you used. Aiming the tokens was very difficult; as a result, we pretty much ignored the target token. Hal had a little luck with the convert token. I did quite well with the catch token, which we used seven times. All seven times, I caught the token while Hal missed it all seven times, scoring me a total of 70 points! However, the one convert token Hal was able to use successfully gave him control of a 90 point city. Hal won with 372 to my 285.
- Next, we played two games of Sorry! Sliders. The store clerk joined us for the second game (I didn’t get his name, unfortunately). I forgot who won the first game. Hal won the second.
- Last, we played a two player game of Gloom, using the Unhappy Homes and Unwelcome Guests expansions. Each of the expansions adds one additional player to the game. Unhappy Homes adds a residence card for each family, and Mystery cards which can be played on the residences to give bonuses. Unwelcome Guests adds five guests which move from family to family, depending on the play of certain cards. To kill your family off, you must also kill (or get rid of) any guests in your family as well. Hal managed to kill his family off first, but because I had three dead guests (and one live one) in addition to all my regular family members being dead, I came out ahead on points, winning with -165 to Hal’s -135.
Our next session will be December 9, 2008.
Tuesday, November 11, 2008
Tuesday, October 28, 2008
October 28, 2008
- Eli and I played Race for the Galaxy. Eli won with 39 to my 35.
- Then we played Gloom, which Eli also won with -100 to my -55.
- After Gloom, we played Uptown. We both ended with six groups, but Eli won the tie breaker by only capturing nine tiles to my fourteen.
- I then played Condottiere with JP and Chandler. Unfortunately, there wasn’t enough time to finish the game.
Tuesday, September 23, 2008
September 23, 2008
I’m really behind on the blog. I will try and get caught up over the next few days.
- Phil and I played a game of Cosmic Wimpout. This is a quick dice game, where you can keep rolling and building up your score, until you either choose to stop and take your points, or until you “wimp out” by not scoring with any of the dice you rolled. There are several rules that sometimes force you to roll again even when you don’t want to. We chose to play to 300 points. Phil took the lead early. I kept rolling a “flash” of three 10s (worth 100 points) and a 5; this forced me to roll the remaining non-scoring die in the hope of getting a 5, which I couldn’t do to save my life. Phil stalled out at 295, and I finally got a couple of high scoring rolls that brought me to 345, and won the game.
- Next, we played Tantrix. Early in the game, we both got stuck with a handful of tiles that we didn’t want to play, making for some agonizing decisions. Phil eventually managed to close the biggest loop I’ve ever seen, winning the game with 60 points to my 18.
- Phil had to leave just as Eli arrived, so Eli and I played a game of Cosmic Wimpout. I won with 355 to Eli’s 235.
- Eli and I then played Uptown. With two players, each player plays two colors. I won with two groups to Eli’s four.
- JT arrived, and the three of us played Tantrix. JT managed to close a loop for 38 points, Eli finished with 23, and I had a closed loop for 20.
Tuesday, September 9, 2008
September 9, 2008
Jeff, Chris, Eric, Phil
- Stone Age
- Hive (w/Mosquito expansion) - EH won, Phil lost
- Tomb
- Race for the Galaxy - Eric 48, Phil 47
- Apples to Apples
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